
Delft’s History and Monuments
Delft · Netherlands
- Audio guide
- 4 languages
- Offline
Walk through Delft by pausing at churches, a museum, a tower, a windmill, an artwork, almshouses, a square and a sequence of bridges. Each stop offers a different way to read the city’s past, from monumental buildings to the structures that connect its streets and waterways. Follow the route to compare Delft’s major landmarks with the quieter details of its historic built environment.
The walk
Stops 1–6 of 14. The rest are in the app.

Nieuwe Kerk
A church that became the burial place of the House of Orange-Nassau

Hugo Grotius
A nineteenth-century Delft monument to Hugo Grotius, moved across the Markt in 2004.

Vrouwe van Rijnsburgerbrug
A sixteenth-century Delft bridge named for the abbess of Rijnsburg

Hofje van Gratie
Hofje van Gratie is a historic almshouse complex and park in Delft.

Agnetapark
No description yet.

De Roos
A working windmill rebuilt on Delft’s walls, moved for better wind, and preserved above a railway tunnel.
Stop 7
Stop 8
Stop 9
- 8 more stops in the app
Data: OpenStreetMap contributors and Google Places
More walks in Delft
4 walksHow a walk works
8 more stops in the app
This page shows the first 6 of 14 stops. The rest of the walk, and the guide who narrates it, are in the app.
Pick a walk
Every stop is a real place, already in walking order.
Pocket your phone
Follow the line on the live map, or download the walk before you lose signal.
Listen as you arrive
On a narrated walk the story starts on its own at each stop, so your eyes stay on the place.
Free to install · Every city’s featured walk is free, start to finish.
A guide who talks
Narration at every stop, starting on its own as you arrive — phone in your pocket.
The route, followed
A live map with the turns called out, and a way back whenever you wander off it.
In four languages
English, French, Spanish and Arabic — the words and the voice, not just the labels.
Or build your own
Pick the places you actually want and the app works out the order to walk them in.
The unglamorous things
Toilets, pharmacies, cash points and water, without leaving the walk.
No signal needed
Download a walk before you go and it works under a souk roof or on a plane.
Picks up where you left off
Stop for lunch, come back tomorrow, and the walk is exactly where you left it.


